Nicholas Ho

Programmer, Game Designer, Not a Robot

About

What do I do?

Currently I am a senior at UCSC majoring in Computer Science in Computer Game design and expecting to graduate June 2018. I have a strong background in Unity Engine (both 2D and 3D), Unreal Engine 4, and object-oriented programming languages such as C++, C#, and Python. I work well in collaborative environments, communicating with artists, sound engineers, and other programmers. My current role is Lead Developer and Designer at Clickbait Studios, working on our upcoming title Loot Box Simulator.

What are my interests?

My interests are gameplay programming, motion capture, and creating the perfect ginger ale.

Where can you get more information about me?

Up on the top you will see the navigation bar. Here is a quick explanation of each tab:

  • If you are here to learn more about my professional experience, click on 'Resume' to see a detailed listing of my skill set, work history, and projects I have worked on.
  • To get detailed information my projects, click on 'Projects' and you will be provided with links to the project websites.
  • If you wish find my contact information, click on 'Contact' and feel free to connect with me on LinkedIn or send me an email.
  • Clicking on 'GitHub' will navigate you to my GitHub account on a separate tab.
  • If you get lost, click on 'Nicholas Ho' and you will be brought back here.