Programmer, Game Designer, Not a Robot
Currently I am a senior at UCSC majoring in Computer Science in Computer Game design and expecting to graduate June 2018. I have a strong background in Unity Engine (both 2D and 3D), Unreal Engine 4, and object-oriented programming languages such as C++, C#, and Python. I work well in collaborative environments, communicating with artists, sound engineers, and other programmers. My current role is Lead Developer and Designer at Clickbait Studios, working on our upcoming title Loot Box Simulator.
My interests are gameplay programming, motion capture, and creating the perfect ginger ale.
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