Below is a sample evaluation (Curley, 2000).
Title: I Spy Junior
Publisher: Scholastic Inc.
Intended Grade Levels: Ages 3-5,
or Kindergarten, first grade
Subject Areas: Early reading,
early math, thinking skills, creativity
Description of teaching
methodology: This program uses a variety of methodologies. There is some drill
and kill but there is also some outlet for creativity. There is no simulation
in this particular program. All of the modules in this program use sounds, text
and shapes to accomplish their goals.
Does the program deliver the
content in an effective way?
There were six modules in place in
this program. Three of them focused on object identification in conjunction
with text. One of the modules introduced patterns and asked the participant to
continue the patterns. This was accomplished through recognition of both shapes
and sounds. Another module focused on separating various objects into their
different groups. For example, bugs in one circle, and different leaves in the
other circle. The sixth module allowed the participant to create their own page
of shapes, letters, symbols, and backgrounds. Although there was some sound
associated with this exercise, there was no text, only objects. As far as the
effectiveness of these six modules is concerned, I considered them to be very
effective at object identification and pattern recognition.
Is the program engaging?
The sounds, shapes and colors of
text being lit up could be very engaging to a child that is familiar with
audio/visual stimulation. Any child that is not familiar with television,
computers, or even reading and playing with toys could have a very difficult
time with this program. The music, voices and shapes will most likely grab the
attention of virtually and three to five year old and perhaps even some first
graders.
Is the program user friendly?
Yes, the program is very user
friendly with lots of simple symbols to lead the participant in the right
direction. The program would have to be installed initially by someone with
some understanding of computers, but as soon as it was ready to go, virtually
any child could use this program. The use of universal symbols like arrows,
stop sins, green and red for stop and go as well as other easy to recognize
symbols make this program very simple to operate.
Would you use this program in your
classroom?
This program would be very useful
for its intended age group of three to five. As students in the first grade
progress in their reading and ability to recognize and complete patterns, this
program would become too slow and unchallenging. For students that are
struggling learning to read or are having difficulty associating text and
objects, or even just grouping same type objects, then this program could offer
some engaging manipulative representations. I would definitely have this
program available in a first grade or kindergarten classroom but feel it would
be best used in a home environment.