I am a game developer interested in pushing the boundaries of traditional gaming.
I have created a novel gaming experience with Interrogation and explored the artistic and functional capabilities of web development.
Take a look below to see what I am working on and what I have accomplished.
Interrogation is a custom-hardware interactive narrative created with Unity and C#. The player is placed in an interrogation room with limited agency. They are wearing a custom gaming vest designed to simulate the experience of stress. With no information on the truth, they are supposed to navigate through the story with the vest as their lie-detector and their foe.
Coop is a cooperative online-strategy game created for #DisruptAging.
A violent disease has hit the world and a group of 8+ apocalypse survivors wait at a port to get onto the ship to salvation. Once the boat arrives, they soon realize that only 3 can board. SS Rapture pushes players to either talk their way onto the boat or risk their lives to be the only survivor left.
So who will board? The schizophrenic doctor? The sterile farmer?